Wait wait wait - I just remembered the main protagonist is fourteen. In this scene, the main protagonist lies face-down (and naked!) as her friends massage her back. There are a handful of story-based, full-art CGs, but only one of them offers anything remotely lewd. As all of the card-art is rendered portrait-style, none of it can be borderless fullscreened. There are two variants for each card, depicting stages of undress - again, there is no full nudity. Boo.) There are one-hundred-fifteen cards in the game, each featuring a monster girl as they are powered-up (or “rubbed”), their clothes disappear. It’s a real shame, because Monster Monpiece definitely looks like the kind of game that’d have fapstuffs (but it doesn’t. I think anyone into Monster Monpiece is more interested in half-naked lolis than ditzy students!ĭon’t get your hopes up there is no nudity or sexual content in this game. Wow! It’s a shame these images weren’t used to produce the wallpapers. Interestingly, there is no content in this DLC that covers the main antagonists of the game (so I guess that means it’s spoiler free?) Finally, the “Digital Card Gallery” (PDF) offers one-hundred-fifteen pages showcasing each card in the game. The “Rough Sketches Art Book” (PDF) showcases conceptual art behind each protagonist. The “Original Soundtrack” includes twenty-six (MP3) tracks and a digital booklet. Each one offers one or more protagonists with lots of blank space (for your desktop icons). This DLC offers a variety of “digital goodies” (so let’s dive in!) There are six (JPG) wallpapers, which are offered in the following resolutions: 1280×720, 1600×900, and 1920×1080. Barring the wonderful artwork, Monster Monpiece looks like an old mobile game! This game isn’t visually interesting - as a matter of fact, I consider “visuals” to be one of the weakest points of this game. However, the game will often refer to controller buttons (leaving you to guess how they translate to PC). Monster Monpiece was designed to be played using a controller, but it’s keyboard and mouse compatible. From “Config”, you may adjust audio, control, and display preferences. They’re thematically appropriate, just boring. The main-menu and titlescreen look alright. The characters are shallow and the plot-twists are poorly telegraphed but as long as you don’t think too hard, you’ll be alright! As her quest unfolds, she will find that the world, and it’s inhabitants are not as they seem. It’s up to May, a young student and her friends to save the world. They want the world to reenter that state of chaos, to revel in the bloodshed as creation is undone. However, there is somebody that wants to undo world peace. Ultimately, man and monsters made peace throughout the world. So Clairdia then forced them into human bodies, forcing them to align with mankind to survive. Mankind was nearly wiped out her monsters became no different than those they were meant to punish. Once upon a time, mankind was punished for becoming “arrogantly, unruly, and violent.” Clairdia, Goddess of Creation unleashed monsters upon the world. Each card can be changed via “rubbing”, which causes their stats to change (and does away with their pesky clothes!) The key to winning is to build a deck with strong synergy, and one or more consistent, reliable strategies. There are four “classes” of cards melee cards are able to hold the line with high damage and hit-points ranged cards can control the board with wide-reaching attacks healers keep your cards alive and buffers amplify damage. If an opponent’s card blocks movement, they will fight. Each turn, cards will move one space forward. Build a deck and defeat foes in turn based, strategic combat! You must build a deck of at least thirty cards each card represents a playing piece, which interacts on a three-by-seven playing board.
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